


The Zender Type S is awarded upon getting 100% completion in the first game.The second game introduced the "Burnout" ability, and would obviously not work with 4WD, so any actual 4WD cars featured would be converted to 2WD, but which axle is driven is completely dependent on the vehicle itself. Artistic License Cars: A strange case while cars do have different drivetrains, every game past the first game does not feature 4WD.Artifact Title: Midnight Club: Los Angeles has a full day and night cycle.

In the third and fourth game (L.A.), they will stop and admire your car if you leave it parked in an area for long enough, which can be quite amusing when you are driving a stock Scion Tc or Volkswagen Jetta. In 1 through L.A., pedestrians will actively try to get out of the way of your car and will make comments about you trying to run them over. Apathetic Citizens: Averted in all of the games.Always Night: The first three games all take place exclusively at night while there is some progression of time, the sky will skip straight from dawn to dusk.Averted in the third game, as your reputation for racing and connections with a local mechanic merit you the purchase of one of six vehicles he has for sale, with some additional spending money for minor modifications if you purchase his least expensive car.
